In computer graphics, a rendering of a 3D object that eliminates the distortion of shape created by true perspective. In isometric views, all lines on each axis are parallel to each other, and the lines do not converge. Such drawings are commonly used in technical illustrations because of their clarity, simplicity and speed of creation.
Isometric View
Isometric views of objects are made to show as much detail as possible, typically with technical drawings. In the normal perspective, all lines converge in a vanishing point, and detail at the farthest ends can be difficult to see.
Isometric Rendering
It is hard to tell this isometric drawing from one that has true perspective. If more elements were added, making it much taller, you would begin to notice the difference. (Image courtesy of Bentley Systems, Inc.)